BATTLEZONE 1.5.2 BUILD NOTES
Version 1.5.2.26
Released 2014-10-26
This build fixes a few bugs. The most significant was vehicles moving too fast in multiplayer at high frame rates.
Downloads
Testing Executable and Symbols
Check the main 1.5.2 page for other downloads.
What's New
Scripting
- Removed obsolete mission scripts from the project
- Mult01Mission, Mult03Mission: were replaced by MultDMMission
- Mult02Mission, Mult04Mission: were replaced by MultSTMission
- Fixes mult01 through mult04 crashing with /nobodyhome
- EXPERIMENTAL: defer strategic AI setup to PostLoad
- Should improve handling of non-standard Recyclers
Multiplayer
- Fixed problems when switching vehicles in the pre-game shell
- Vehicle description redraws itself properly
- Eliminated flash/glitch in the upper left corner of the screen
- Don't get a kill for destroying an ally or yourself
- Fixed NetPlayer issues in non-DM multiplayer
- Start time was getting set continuously
- AddPlayer was getting called continuously
- Fixed objects moving too fast in multiplayer above 500 FPS
Modding
- Made HoverCraft coefficient of drag an ODF parameter
- [HoverCraftClass] coeffDrag = 0.01
- Drag acceleration is coeffDrag times velocity squared