Battlezone Debugging

Or: you can help when the game crashes!

Expounding upon Sporkinator's walkthrough on using Visual C++...

If you don't already have Visual Studio installed, you will need to download and install it. Any of the free Express or Community Editions should work fine but the original choice was Microsoft Visual C++ 2008 Express.

How to connect to the game using the debugger:

When the game crashes:

Now to create a report:

If you're running the new Testing build (bzint_d3d9.exe), you can also watch the output window for trace messages. The last messages the game outputs before a crash can sometimes be informative.

If you get a crash and weren't running the debugger at the time, it's not too late to help. Leave the game alone, run Visual C++ and attach to the (now crashed) game executable. You should still be able to get everything but trace messages out of it.