BATTLEZONE 1.5.2 ASSET PACK These are the asset changes for 1.5.2 relative to 1.5.1. For previous changes, see assets_1.5.0.txt and assets_1.5.1.txt. 1.5.2.11 (2013-05-03) * Expanded build menu ODFs (based on work by Dx) - Quick access to Repair and Ammo - Weapon powerups - Dispensed items - Hadean buildings - Olympian buildings * Various unit sound fixes [Dx] - Affects units imported from The Red Odyssey * Improved Turrets (based on work by Sporkinator) - Increased turret rotation speed while deployed - American, Soviet, and Black Dog have dual weapons standard - Chinese still have quad weapons like before * Icons for DM-based and ST-based MPI maps * Adjusted Turret hardpoints to match visible weapons - Affects American, Soviet, and Black Dog versions - Makes them work better with dual weapons 1.5.2.16 (2013-10-02) * Updated save screen background [Dx] - It has been sitting in my addon folder for a long time * Fixed MAG Cannon reticule [General BlackDragon] * Fixed Red Devil main body [General BlackDragon] * Added plasma-green effect textures from Red Odyssey - Puff, engine flame, bullet tracer, beam * Updated build menu ODFs - Added Person menu to each nation - Replaced duplicate Hadean Crystal Factory with Crystal Object 1.5.2.20 (2014-04-06) * Alternate-color versions of weapons [General BlackDragon] - Blue Blast Cannon (apblstb, gblastb, blastb) - Blue Flash Cannon (apflshb, gflashgb, flashb) - Blue SP-Stabber (apbsstb, gbspstab, rocketb3) - Green Blast Cannon (apblstg, gblastg, blastg) - Green Bolt Buddy (apboltg, gboltg, boltg) - Green Bolt Mine (apbltmg, gboltmig, boltmig, gmboltg, mboltg) - Green Flash Cannon (apflshg, gflashgg, flashg) - Green Minigun (apgmini, gminigrn, bullet1g) - Green Splinter (apsplng, gsplintg, splintbg, splintrg) - Red Bolt Buddy (apboltr, gboltr, boltr) - Red Bolt Mine (apbltmr, boltminr, gboltmir, gmboltr, mboltr) - Red Splinter (apsplnr, gsplintr, splintbr, splintrr) * Various asset updates [General BlackDragon] - Training round (dummy.odf) uses the proper texture sprite name - Splinter spray (splinter.odf) uses bullet_b.0 to improve visibility - Mortar shell (shell.odf) lifetime is 1e30 now instead of 60.0 - MP CCA Flanker (svfimp.odf) has a proper engineSound - Terrain lightmaps (LGT) rebuilt to match the maps * Updated models [General BlackDragon] - abhang: Widened doors, added door opening animation, added COM - avhaul/bvhaul: Fixed left pylon uvmapping - bbhang: Added door opening animation, added COM - bvrdev: Fixed geometry bug in main body - sbhqcp: Fixed uvmapping bug on side of base - sbshld: Tweaked uvmapping on side/back - sbmbld: Tweaked uvmapping so the star is used, split into two parts, added COM - svmine: Tweaked cockpit uvmapping to make both sides match - ghorn00, gsand00, gshad00, gsplnt00/gsp11bda: Optimized geometry * Updated "The Race Is On" (misn10) [Dx] - Fixed deploy state of Soviet Recycler in misn10 - Fixed a typo in misn10b.aip 1.5.2.20b (2014-04-20) * Updated models [General BlackDragon] - bvrdev: fixed missing collision planes * Quieter MAG Cannon charge sound [Mr. Spock] 1.5.2.21 (2014-07-10) * Updated models [Goomba] - aspilo: fixed missing poly on left arm - sspilo: fixed missing poly on left arm * Fixed powerup spawner paths in Mars Rally (multdm28.bzn) * Increased Day Wrecker explosion damage to 5000 1.5.2.21b (2014-07-12) * Fixed broken models [GBD] - American Tug (avhaul) - Black Dog Tug (bvhaul) - Soviet Minelayer (svmine) 1.5.2.22 (2014-07-21) * Updated model [GBD] - svhaul: fixed polygons where rear rotator connects to body * Adjusted Day Wrecker damage - Reduced explosion damage to 2000 - Increased quake damage to 300 per second 1.5.2.24 (2014-08-10) * Reverted Thumper seismic wave ordnance (seismic.odf) * Re-added MP recyclers to check.odf [Goomba] - They got lost in version 1.5.2.16 * Updated GAMEKEY.MAP - Enter opens chat text input [Dx] - CTRL+/ opens mono debug window * Day Wrecker applies 3000 direct contact damage 1.5.2.25 (2014-09-17) * American, Soviet, and Black Dog Turrets start with one gun - Rolls back a change from 1.5.2.11